JSON¶
For JSON support, you must also include the header <rfl/json.hpp>
.
Reading and writing¶
Suppose you have a struct like this:
struct Person {
rfl::Rename<"firstName", std::string> first_name;
rfl::Rename<"lastName", std::string> last_name;
rfl::Timestamp<"%Y-%m-%d"> birthday;
std::vector<Person> children;
};
You can parse JSON strings like this:
const rfl::Result<Person> result = rfl::json::read<Person>(json_string);
A Person
struct can be serialized like this:
const auto person = Person{...};
const std::string json_string = rfl::json::write(person);
If you want a "pretty" JSON representation, you can do this:
const std::string json_string = rfl::json::write(person, rfl::json::pretty);
Loading and saving¶
You can also load and save to disc using a very similar syntax:
const rfl::Result<Person> result = rfl::json::load<Person>("/path/to/file.json");
const auto person = Person{...};
rfl::json::save("/path/to/file.json", person);
rfl::json::pretty
will work here as well:
rfl::json::save("/path/to/file.json", person, rfl::json::pretty);
Reading from and writing into streams¶
You can also read from and write into any std::istream
and std::ostream
respectively.
const rfl::Result<Person> result = rfl::json::read<Person>(my_istream);
const auto person = Person{...};
rfl::json::write(person, my_ostream);
rfl::json::pretty
will work here as well:
rfl::json::write(person, my_ostream, rfl::json::pretty);
Note that std::cout
is also an ostream, so this works as well:
rfl::json::write(person, std::cout) << std::endl;
Custom constructors¶
One of the great things about C++ is that it gives you control over when and how you code is compiled.
For large and complex systems of structs, it is often a good idea to split up your code into smaller compilation units. You can do so using custom constructors.
For the JSON format, these must be a static function on your struct or class called
from_json_obj
that take a rfl::json::Reader::InputVarType
as input and return
the class or the class wrapped in rfl::Result
.
In your header file you can write something like this:
struct Person {
rfl::Rename<"firstName", std::string> first_name;
rfl::Rename<"lastName", std::string> last_name;
rfl::Timestamp<"%Y-%m-%d"> birthday;
using JSONVar = typename rfl::json::Reader::InputVarType;
static rfl::Result<Person> from_json_obj(const JSONVar& _obj);
};
And in your source file, you implement from_json_obj
as follows:
rfl::Result<Person> Person::from_json_obj(const JSONVar& _obj) {
const auto from_nt = [](auto&& _nt) {
return rfl::from_named_tuple<Person>(std::move(_nt));
};
return rfl::json::read<rfl::named_tuple_t<Person>>(_obj)
.transform(from_nt);
}
This will force the compiler to only compile the JSON parsing when the source file is compiled.